
U.S.S. THUNDERSTRUCK
(Background)
The
idea for my design sprouted originally not from designing a large
battleship/dreadnaught, but rather designing a warp nacelle for a large vessel.
The nacelle was rather wild looking. However, I couldn't get it to go with the
designs that I kept making for the rest of the vessel. I finally hit upon the
"Gull Wing" pylon concept and tweaked it this way and that, but
couldn't get the new nacelles to look quite right. In the end, I dropped the
radical warp engine design and concentrated on the rest of the ship itself.
I chose
a more conventional looking nacelle, in the basic concept of a very up-scaled
Sovereign Class style with mild design changes. Then, I continued to tweak the
overall design until I was satisfied.
The
specs are as follows:
Name:
U.S.S. Thunderstruck
Ident
Number: NX-81001
Ship's
Motto; "Where zen ends.... ass kicking begins"
Length:1600m
(aprox.)
Width:1200m
(aprox.)
Height:
500m (aprox.)
Crew:
2700 (most are engineers and maintenance)
175
carried craft personnel
Total: 2875
4 Warp
Nacelles
1
Impulse Engine Cluster divided into three engines
Max
Standard Cruise: Warp 8.5
Emergency:
Warp 9.98, 24 hrs max.

3
Matter/Antimatter Reactors
Fuel;
Helium/Anti-helium (more bang for the buck)
Reactor
#1: Propulsion
Reactor
#2: Offensive Systems
Reactor
#3: Defensive Systems/Shipboard Systems
Reactors
can be interchanged with each other's purposes. They can be shut down for
maintenance while the others assume full load responsibilities. The vessel is capable
of running on one alone at a seriously depleted level.
Shields:
3 independent systems capable of autorotation designed never to hit the same
frequency.
1
experimental shield termed the "Roundabout". A beam weapon impacting
on this shield begins dissipating around the shield envelope. When the energy converges
back at the impact zone, a beam roughly 45% of the original's strength is
emitted back along the trajectory.
Weapons:
Torp tubes/Quantum and Photon capable
Fixed
positions:12 Forward,10 Aft
Rotary/Retractables:10
double turrets-similar to those mounted on DS9's weapons sails
Total:
44

Phasers
(all are collimated):
Single
Strip Units: 9
Dual
(Parallel): 6
Total:
21
Carried
Craft:
25
Armored Assault 4-man Shuttles
15
Modified Runabouts:5 man-3 nacelles, carries a pure weapons module
30
Standard Shuttles: Various types and models
40 Work
bees
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